Mirrorlight Academy, Interior

"Why, anybody can have a brain. That's a very mediocre commodity. Every pusillanimous creature that crawls on the Earth or slinks through slimy seas has a brain. Back where I come from, we have universities, seats of great learning, where men go to become great thinkers. And when they come out, they think deep thoughts and with no more brains than you have. But they have one thing you haven't got: a diploma."
— Frank Morgan (as the Wizard of Oz), The Wizard of Oz (1939)

More than a place for magical learning, the academy was once a center for research that received funding from great rulers as well as wealthy merchants. Most magical devices were created at the academy with smoke and mirrors. One of the greatest magic devices ever invented was the teleportation mirror, many of which used to dot every city of the world. By focusing on any particular destination while peering into one of these mirrors, a person could form a connection with another mirror located in that destination. The viewer then saw the destination reflected in the mirror that they were peering into, and they were then teleported to the mirror at that location.

The academy has a number of teleportation mirrors throughout its building. All these mirrors, as well as the ones that are scattered throughout the city that the academy is in, are controlled by a central hub within its halls. During the academy's heyday, this hub was maintained by wizards who had been given specialized training on their use. It was their responsibility to ensure that all mirrors throughout the city were in good working order and that the central hub had a steady supply of smoke to fuel its magic.

It was also within this very academy that a wizard created a mirror that would eventually lead to the destruction of nearly all human life. Since then, the academy has become a derelict building that is shunned by the descendants of those who survived the apocalypse. No living thing grows on its grounds. Its magic lies dormant but ready to be activated by anyone who dares to enter its halls. Whoever does so may very well make the mistake of releasing the horrible entity within.

Associated NPCs

Exile Companion

Connected Areas

Academy Exterior
Mirrorscape (Inside the Mirror)

Visual Appearance


Ground Level — 08_ci_acad_f1
Basement — 25_ci_acad_b1
Second Floor — 24_ci_acad_f2

Appropriate Encounters

Vermin; Bugs, Spiders, Mutant Variations


  • Visit One
    • Puzzle to Turn on the Mirror Network
    • Bypass Obstacles, Find Clues, Activate Network
    • Light Combat w/ Vermin
  • Visit Two
    • Puzzle to Activate Main Mirror
    • Gather Clues from Hauntings
    • Bypass Obstacles
    • Turn on Central Mirror
    • Light Combat w/ Vermin/Exiles
    • Dialogue Encounters with Exiles/Exile Leader


Here is a list of possible music files that have been composed for this area.

1. Academy


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